Quickiez
Freestyle Collective-Nickelodeon Global Rebrand
Look at these beautiful images from Nickelodeon global re-branding art directed by Brian Drucker from Freestyle Collective. I was helping out on animating bug sequences for couple of days. Unfortunately this spot won't be airing on television. :(


Panda Panther-Pop Tarts
A while back, maybe last summer, I was over at Panda Panther for 3 days helping out on their Pop Tarts pitch. I collaborated with Jon and Naomi on texturing/layout/lighting/compositing of these images. Extremely cute stop motion/3D piece is finally on TV. I went nutz when I saw their miniature sets all over their studio. So cute. This spot is also miniature set combined with 3D character animation.



PSST3!Lucid
HOORAY! Finally,PSST3-Lucid piece has been officially released. Yes, we all know that it could have been way better than how it turned out to be... However, it was tough to work on 3D piece after long day of working on 3D. So.. RESPECT for all of you who participated on PSST PSST.

Psyop NY- The UPS store-Gladiator
Please press the HD button on the right bottom corner once you click on the Gladiator movie.
This spot is such a joy to work on. Scripts are fun, visual style is fun, amazing team..so I really am appreciating this chance to have FUN at work. I roved detailing/texturing/lighting the set for first shot of office.Fun thing about this job is that we were given certain limitations (world made out of cardboard) that allowed us to explore more ideas. Cardboard as a material is not very flattering(hobo style) so figuring out how to turn grungy, messy and dull cardboard into golden, rich and crafty look was a fun challenge for us.





Psyop NY-Dante's Inferno-NEW-
MOTIONOGRAPHER
Dante's Inferno was one of the most insane project I have ever worked on. Six people for core CG team and twelve people(CG) who helped us out for short amount of time. Two main compositors everything was composited in AE. A lot of fun and pain at the same time. On a very positive note, I learned a lot and that's always very valuable experience for me.
This first image is style frame of cerberus done by Jon Saunders using my 3D renders. Next image was the final look.


Here's the sketch of last shot from Dante's inferno sketched out by Jon the Saunders, and the final 3D output.


Three specular, RGBcombo, RGBmattes, Beauty, sss, BG beauty.





Buck NY-Coca Cola Quantum of Solace
What could be better than working on a stylized CG-007-car, silouhetted-hot-bond girl, sweaty-coca-cola-bottles, dramatic-extreme-earth-cracking-action?
It was good-fun! to explore mia paint shaders. This is what I did when I was working on the car shader.
1.Tweaking numbers settings
2.test render
3.guess what each attribute does and use it to my advantage.
Repeat above steps until delivery date.
I worked on mostly all the CG elements in this spot with Vi Nguyen who I worked with at MotionTheory.



Psyop NY-Valentine's Day.
Psyop LA- Coca Cola Shuang City.
Psyop NY-Fanta spots.(Couch monster and Fanta Tree)
Si TV
Look at these beautiful images from Nickelodeon global re-branding art directed by Brian Drucker from Freestyle Collective. I was helping out on animating bug sequences for couple of days. Unfortunately this spot won't be airing on television. :(


Panda Panther-Pop Tarts
A while back, maybe last summer, I was over at Panda Panther for 3 days helping out on their Pop Tarts pitch. I collaborated with Jon and Naomi on texturing/layout/lighting/compositing of these images. Extremely cute stop motion/3D piece is finally on TV. I went nutz when I saw their miniature sets all over their studio. So cute. This spot is also miniature set combined with 3D character animation.



PSST3!Lucid
HOORAY! Finally,PSST3-Lucid piece has been officially released. Yes, we all know that it could have been way better than how it turned out to be... However, it was tough to work on 3D piece after long day of working on 3D. So.. RESPECT for all of you who participated on PSST PSST.

Psyop NY- The UPS store-Gladiator
Please press the HD button on the right bottom corner once you click on the Gladiator movie.
This spot is such a joy to work on. Scripts are fun, visual style is fun, amazing team..so I really am appreciating this chance to have FUN at work. I roved detailing/texturing/lighting the set for first shot of office.Fun thing about this job is that we were given certain limitations (world made out of cardboard) that allowed us to explore more ideas. Cardboard as a material is not very flattering(hobo style) so figuring out how to turn grungy, messy and dull cardboard into golden, rich and crafty look was a fun challenge for us.





Psyop NY-Dante's Inferno-NEW-
MOTIONOGRAPHER
Dante's Inferno was one of the most insane project I have ever worked on. Six people for core CG team and twelve people(CG) who helped us out for short amount of time. Two main compositors everything was composited in AE. A lot of fun and pain at the same time. On a very positive note, I learned a lot and that's always very valuable experience for me.
This first image is style frame of cerberus done by Jon Saunders using my 3D renders. Next image was the final look.


Here's the sketch of last shot from Dante's inferno sketched out by Jon the Saunders, and the final 3D output.


Three specular, RGBcombo, RGBmattes, Beauty, sss, BG beauty.





Buck NY-Coca Cola Quantum of Solace
What could be better than working on a stylized CG-007-car, silouhetted-hot-bond girl, sweaty-coca-cola-bottles, dramatic-extreme-earth-cracking-action?
It was good-fun! to explore mia paint shaders. This is what I did when I was working on the car shader.
1.Tweaking numbers settings
2.test render
3.guess what each attribute does and use it to my advantage.
Repeat above steps until delivery date.
I worked on mostly all the CG elements in this spot with Vi Nguyen who I worked with at MotionTheory.



Psyop NY-Valentine's Day.
Psyop LA- Coca Cola Shuang City.
Psyop NY-Fanta spots.(Couch monster and Fanta Tree)
Si TV
0 Comments:
Post a Comment
<< Home